Log Four: You Can Always Come Home
Undertale Purple » Devlog
Well! There is a post here!
After a .. very hectic week, I am finally back with some more news! After a productive few days coding, I'm pleased to say that progress on the game proper has begun! At least, a little bit of it, anyway :D
What's New?:
- Seven new rooms built in the starting area!
- Murder and Pacifist consequences
- Rudimentary puzzles!
- NPC functionality and implementation
- More world flags that make the world feel more alive and reponsive, as well as a global "plot" flag for main beats!
- Lighting ... ?
What's Coming Up?:
- Improved collision, sound effects, and hopefully more soundtrack!
- Implementation of story-specific cutscenes
- Several bug fixes, including one that makes the lights in the windows look like the entire Underground simultaneously started having a rave.
- Improved animation/look of certain sprites, as well as revamping some old ones from Undertale!
- Fixing a very strange, specific bug where my save points have decided to become my mortal enemy
Overall?
I'm really pleased with how development has been going recently! All going well, I feel confident that with this pace, I may actually have something workable to start super-mega beta-testing it!! Of course, slow and steady - the last thing I want is a poorly finished product!
Persevere!
Undertale Purple
The Sequel-Prequel To the Friendly RPG Where No-One Has To Die!
Status | In development |
Author | ut_purple_team |
Genre | Adventure |
Tags | Fangame, Undertale |
More posts
- Log Six: Writing, Leveling and Scaling Up!87 days ago
- Log Five: Trials and Tribulations (and Puzzles (and Japes))97 days ago
- Log Three: A Break From The Battle!Aug 15, 2024
- Log Two: Battle! Of the Battle SystemAug 04, 2024
- Log One: The Future Is In The Palm Of Our Hands!Jul 26, 2024
- The Beginning.Jul 19, 2024
Comments
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GAMERS WE'RE WINNING. also "save points have decided to become my mortal enemy" is really funny to me for some reason. un-saving point